The World of Power Monkey

World of Power Monkey: The Power Monkey Group

  • Raphael Mun – Team Lead, Game Designer, Lead Level Designer, Graphics, Mechanics, and Engine Programmer, Web Developer
  • Gregory Peng – Asst. Team Lead, Game Designer, Gameplay, AI, UI, Sound Programmer
  • Jeremy Holmes – Main Sound Composer
  • Justin Lokey - Canyon, Volacno, and Ice Level Designer & Texture Artist
  • Jeff Thoene – Forest Level Designer
  • Paul Rubritz – Death Level Designer
  • Michelle Hales - Asst. Game Design and Lead Tester
  • Diana Archer - Menu and Interface Designer
  • Keisha How – Menu and Interface Designer
  • Theresa Chen – Cut-scene Artist
  • Kent deVillafranca – Network Programmer, Intro Voice
  • Sarah Scialli – Ice Level Concept, Script Writer and Voice
  • Becky Scully – 3D Modeler & Relics Artist
  • Stelios Melachrinoudis – Power Monkey Remix Composer, Sound FX
  • Dale Hui – AI Framework
  • Many Gonzales –Robot Level Concept
  • Carl Li - Original Power Monkey Character Concepts
  • Daniel Mun – Character Concept Artist
  • Mary Mun - Tester

Special Thanks To:
John Nesky, The Game Creation Society

World of Power Monkey is supported by:

 


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Copyright © 2007 Raphael Mun